﻿<Classes:Needle
	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
	xmlns:Classes="clr-namespace:Coding4Fun.Obd.InstrumentCluster.Classes" mc:Ignorable="d"
	x:Class="Coding4Fun.Obd.InstrumentCluster.Controls.Skin1967.LargeNeedle"
	x:Name="UserControl">

    <Classes:Needle.Resources>
        <Storyboard x:Key="uxSB_GameLoop" Duration="00:00:00.03">
            <DoubleAnimation Storyboard.TargetName="LayoutRoot" Storyboard.TargetProperty="(UIElement.Opacity)" To="1" />
        </Storyboard>
    </Classes:Needle.Resources>
    
	<Canvas x:Name="LayoutRoot">
			<Canvas.Effect>
				<DropShadowEffect BlurRadius="7" ShadowDepth="4" Opacity="0.4"/>
			</Canvas.Effect>
			<Image x:Name="uxNeedle" Height="169" Source="/Coding4Fun.Obd.InstrumentCluster;component/Resources/1967/Large-Needle.png" Stretch="Fill" Width="22" RenderTransformOrigin="0.5,0.868" Canvas.Left="-1" Canvas.Top="-136.5"/>
		</Canvas>
</Classes:Needle>